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Vindication is an all around impressive feat of fan dedication, showing that video games have the power to inspire fanbases more devoted than any movie or TV show.Īgain, check out Vindication by downloading it here, or follow its official Twitter.įollow me on Twitter, subscribe to my Forbes feed, and pick up a copy of my sci-fi novel, The Last Exodus, and its sequel, The Exiled Earthborn.A large amount of players seem to hate the Mass Effect 3 ending. And as always, I'm sure many fans will hate his interpretation of the game, as they did the original, as it sort of comes with the territory. It's not easy to work your way through a 500+ page script of your favorite game and imagine it brought to life, but it can be fun to try, particularly when it's as detailed as Vindication. The amount of detail work here is incredible. Here, Vindication has elaborately different scripts for each ending based on a number of factors, including surviving crew members and active romances. Depending on Shepard, his past actions, his readiness level and so on, there can be many, many different epilogues, as opposed to only three in the original game, all of which felt more or less the same with nearly identical cutscenes. The main difference between Vindication's endings and the ones of the original game are the different shades that they can take. He does, mercifully, do away with the notorious "Star Child," however.
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Naturally, Gerry spends a huge portion of Vindication reworking the controversial ending of the game, but surprisingly he mostly stays within the bounds of Bioware's original format, right down to including Control, Destroy and Synthesis options for how to deal with the Reaper menace. Probably only the most devoted Mass Effect fans will seek out such a massive document, but even if it's just imagined, the characters are beloved enough where Vindication could be a fun experience for many as a way to revisit them.
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It's incredibly involved and sometimes hard to follow because of the formatting, but if you can use your imagination, it can be a rather fascinating experience. Gerry's worked in screenwriting, and as such, spends much of the 539 pages mapping out countless conversations with crew members and other NPCs, writing dialogue and scene directions for each and every conversation option, paragon, renegade or otherwise. And a job at Bioware, ideally he views it as an elaborate resume, of sorts.
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It can be downloaded for free here in PDF form (starts automatically), as Gerry simply wants his hard work shown to the masses. So what is Vindication? As Mass Effect isn't Skyrim, capable of being modded with brand new content, and Gerry isn't a game developer, capable of building such a thing anyway, Vindication can best be described as a very, very elaborate script. And naturally, a huge portion of Vindication is devoted to a reworked ending. Hell, it even has new DLC, and pages and pages of concept art. It includes changes to squadmate lore, new relationships and conversations, new missions and enemy types. It's not a simple revision of the epilogue or a grand conspiracy about what might have really happened it's largely its own creation and quite wide in scope. As I've mentioned, many fans have tried such a thing, but Gerry's attempt stands out as it's 539 pages and 118,000 words long. It's called "Mass Effect 3: Vindication," and is meant to be a rewrite of the majority of the end of the game. Gerry approached me after seeing my litany of coverage about the Mass Effect 3 ending and told me he had just finished up a project he'd worked on for the last one and a half years.
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But there has never been such an extensive rework of the game as the one I've just finished reading, nor as devoted a fan as its author, Gerry Pugliese. Since the game's release, many fans have tried to come up with their own preferred endings (including the excellent Indoctrination Theory) in order to right Bioware's wrongs, if only in their own mind. Trying to fix Bioware's bungled Mass Effect 3 ending was something that would require nothing short of a complete rewrite. But for some, that still wasn't enough, and really, nothing ever could be.