Instead we get a badly animated hand that covers up the entire scene and it abruptly ends before even getting near the good parts, no taunting from the goddess, not even a swallowing sound that usually would have played.
Demon angel sakura 4 camilla full#
And the third scene? It was finally something that I had been waiting a long time to see, the censorship aside (as with all Japanese games), it had all the right pieces to be great with full insertion and a digestion/absorption/rebirth sequence like she promised, with us getting a full on view of it from the outside and with an Xray. you can see for yourself with two of the endings being nothing but still and stale animation, to the point where I got more enjoyment from of the small enemy scenes, they were so short and unfulfilling that I nearly felt cheated. instead of allowing for a final confrontation against the massive being, we are grown to massive size and we fight in a badly drawn mockery of a landscape, against a predictable and somewhat silly. I have already touched on the context as to why this came to be, but it would have been a more justified ending the game truly deserves. The road to and up to the final boss was much like the ice palace, so much potential here for a difficult zone to test our might with empowered enemies or new combinations. The ice queen was also a bland boss, only gaining a single ending that yes appealed to one of my favorite fetishes, but with the rigid frame of the model and the lack of and feeling that other fights have gifted us, it was all just wasted.Ĥ. lets just say it was a vast disappointment. In addition final zones were VERY short, and upon entering the ice palace I fully expected a zone much like the water palace from the previous volume, with twists and turns and enemies galore. Yes the "World Mother" gives a brief recount but it's more or less a blank in the timeline, not fully given justice. First with the confrontation between carla and anastasia.
Demon angel sakura 4 camilla update#
It seems with the update a large chunk of context and content went missing here. I among all of us fully understand the reasoning here and the need the developer felt to give a finished product, but perhaps we should have waited a bit longer for him to deliver a more fleshed out game.ģ. Some were just horrifically designed and looked very rushed (to the point that they don't even have voices). While a good number of the enemies you could encounter were unique and had good design, the majority of them had wasted potential in their endings. Yes some of Volume 4's boss sequences were more polished, but the lack of attention to the smaller enemies and some of the scenes is apparent here (two of the final bosses endings barely look done, while the third teased with a great outcome but cut us short with a giant hand in the way and its brief finish).Ģ. That being the vore content and X-ray availability of every enemy, not just the bosses. Volume 4 seems to have taken a step back in its design in comparison to the advances of Volume 3.